Animating in Unreal Engine 5.6

Learn how to animate characters, props, and more in the industry's most in-demand software!
It's time to add Unreal Engine 5 to your resume.

Save Your Seat - July 2025

3 Week Training

July 7th - July 25th | Weekdays

20 Hours +

of Professional Training

New 5.6 Tools

Animation's Biggest Release Yet!

Guest Speakers

Industry Sessions Each Week

Included Beginner Video Series:

Intro to Unreal Engine

Learn the basics of UE5 before the course officially begins, so that you're ready for the rest of this workshop!

These videos become available to all participants on June 30th.

Keep access to these videos forever, along with the recordings from the rest of this course!

Learn Unreal Today
 

Recorded Zoom Classes


  • 9 Classes (2.5 hours each) are held via Zoom on Mondays, Wednesdays, & Fridays
    • Live classes from 11:00am - 1:30pm ET (Timezone Converter)
    • All sessions are recorded in 4K and edited into bite-sized chapters for easy review
  • 4-6 Guest Speakers (~1 hour each) on Tuesdays & Thursdays
    • Exact times and recording details are on a per-speaker basis
    • *All previous speakers have allowed full recording access

Course Overview

Here's a breakdown of some of the things we'll cover in this course:

Session 1 - Level Sequences

  • Project Structures Explained In-Depth
  • Sequencer for Animation
  • Animation Shot Setup

Session 2 - Animation Sequences

  • Layered Control Rigs
  • Baking / Reverse-Solving Animation
  • Linked Animation Sequences

Session 3 - Shot Setup + Cameras

  • Project Organization for Indie / Teams
  • Cameras & Subsequences
  • Exporting / Movie Render Queue

Session 4 - Control Rig Animation

  • Keyframe Animation Features & Tools
  • Animation Layers & UE Workflows
  • Creating Control Rig Characters

Session 5 - Curve Editor + Anim Tools

  • Pose Library, Temp Pivot, Tweener, etc.
  • Curve Editor Tools & Shortcuts
  • Quality of Life Settings & Features

Session 6 - Constraints + Deformers

  • Constraints / Space Switching
  • Control Rig Utilities & Deformers
  • Rig Dynamics & Real-Time Physics

Session 7 - Maya to Unreal Animation

  • Maya Character Setup / Templates
  • Animation Export & FBX Import
  • Alembic / USD Rendering Workflows

Session 8 - Motion Capture Workflow

  • Animation Retargeting
  • Mocap Cleanup / Anim Layering
  • Nondestructive Real-Time Workflows

Session 9 - Anim Blueprint Basics

  • Additional Animation Methods
  • Blend Spaces / Take Recorder
  • Character Blueprints Overview

Live Zoom Classes (Recorded)


Course Dates: July 7th - July 25th

Live Zoom Classes

Guest Speaker Sessions

  • Tuesdays / Thursdays, ~1 hour each
  • *Final speaker schedule TBD

All classes are recorded in 4K and will be available indefinitely.
Guest Speaker sessions may be recorded on a case-by-case basis.

An Instructor Trusted by Epic Games


Sir Wade has worked directly with Epic Games to instruct and mentor in the 2023 Unreal Engine Animation Fellowship.

Team Neistadt, a collection of Industry Veterans, created the Exquisite Corpse Don't Stop the Motion, with some team members having little to no experience in Unreal prior to the experience.

Sir Wade also created the Epic Games Transitioning from Maya to Unreal for Animators course for Unreal Engine 5.4 in 2024.

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Frequently Asked Questions

Class Pricing

RESERVE YOUR SPOT

What Previous Attendees Have to Say

"Sir Wade's Animating in UE5 class was a thorough introduction for me to UE5. The class was packed with great information, communicated and demonstrated in a digestible way with lectures, videos, and experienced guest speakers. I highly recommend Sir Wade's class!"

- Kevin O'Hara | Feature Animation
(Former Pixar, James Baxter Animation, Sony, Dreamworks)

"I've taken a few of Sir Wade's workshops so far and each time when they've ended I've felt that I've either learned something new or been introduced to a new way of thinking that has made the animation process a little easier. Highly recommend!"

- Anonymous Student

"Sir Wade's classes are taught from an animator's perspective, so whether you're coming from Maya or Blender or another environment, it's easy to connect the dots to how things work in Unreal. Thoroughly enjoyed the class, learned a ton, met a bunch of cool animators, and was very impressed at the roster of guest speakers Sir brought together. Thanks!"

- Anthony Koithra

"I can't overstate the value of Sir Wade's technical background in animation and unique insights into optimizing your workflow... No matter your level of experience, there is always more to learn in this field and I highly recommend taking the opportunity to learn from Sir Wade."

- Luke Shaw

"Animating in Unreal Engine has been an absolute game-changer! This course is hands down the best of the BEST, offering unparalleled insights and practical skills in animation within Unreal Engine. Sir Wade's expertise and engaging teaching style make complex concepts easy to grasp, empowering students to create stunning animations with confidence. Whether you're a beginner or an experienced animator, this class will elevate your skills to new heights and inspire your creativity like never before. I wholeheartedly recommend it to anyone looking to master animation in UE5. Simply exceptional!"

- Josh Purple

"Sir Wade was super fun and inspiring. Everyday that I was in class, I felt like something new was coming. Everybody is super nice and Sir makes you feel just as important as everyone else. Definitely one of the best mentors ever! 100% recommend."

- Morgan Hanson

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