Animating in Unreal Engine 5.5
Learn how to animate characters, props, and more in the industry's most in-demand software!
It's time to add Unreal Engine 5 to your resume.
2 Week Training
First 2 Weeks of February
15 Hours +
of Professional Training
New 5.5 Tools
Learn what's new in this release
Guest Speakers
Industry Sessions Each Week
Included Video Series:
Intro to Unreal Engine 5
This workshop includes a series of videos that will teach you the basics of Unreal Engine 5.5, so that you're comfortable with the engine and can follow the material in the rest of this workshop!
These videos are available to watch as of 1/27/25 and you will keep them indefinitely, alongside the recordings of the rest of this course.
Call To ActionLive Session Length / Time Zones
- Zoom Classes wil be held 8:00am - 10:30am PT (Timezone Converter)
- Each live session will run ~2.5 hours; 2 hours of instruction and 30 minutes of discussion / Q&A
- All sessions are recorded in 4K, so you can come back and review any time after the course ends!
Course Breakdown
Here's a rough overview of some of the things you'll learn in this course:
Session 1 - Sequencer for Animation
- Animation Shot Setup
- Cameras / Subsequences
- Project Organization for Indie / Teams
Session 2 - Keyframe Animation
- Unreal Animation Settings / Tools
- Working with Control Rig Characters
- Curve Editor / Tracks / Anim Sequences
Session 3 - Animation Tools
- Animation Workflows in Unreal
- Pose Library / Pivot / etc.
- Constraints / Space Switching
Session 4 - Control Rig for Animators
- Animation Deformers
- Modular Control Rigs
- Animation Sequence Baking / Solving
Session 5 - Motion Capture Workflow
- Animation Retargeting
- Mocap Cleanup / Anim Layering
- Nondestructive Real-Time Workflows
Session 6 - Animation Blueprints
- Additional Animation Methods
- Blend Spaces / Take Recorder
- Exporting / Movie Render Graph
Workshop Begins in
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Don't mind the 5.4 labels; I haven't had a chance to update videos and graphics :)
-SW
Live Zoom Class Sessions
Monday / Wednesday / Friday || Feb 3rd - 14th
- Zoom Lectures are 2.5 Hours Each
- Guest Speaker Sessions are 1 hour each
(Final speaker schedule TBD)
All course lectures are recorded in 4K and will be available for you to re-watch at any time after the live event has concluded.
Guest Speaker sessions may be recorded on a case-by-case basis depending on the preferences of each speaker.
Instructor / Guest Speakers
Learn how Unreal Engine is being used in production from some of the industry's leading power users, such as:
Sir Wade Neistadt
Animator + Technical Trainer
Epic Games Mentor + Instructor
Independent Creative Director
Anthony Koithra
Filmmaker, 3D Artist,
Creator of MAT - Metahuman Animation Tool
Taran Matharu
Principle Cinematics Animator, Respawn Entertainment
Animation Fellowship Mentor
An Instructor Trusted by Epic Games
Sir Wade has worked directly with Epic Games to instruct and mentor in the 2023 Unreal Engine Animation Fellowship.
Team Neistadt, a collection of Industry Veterans, created the Exquisite Corpse Don't Stop the Motion, with some team members having little to no experience in Unreal prior to the experience.
Sir Wade also created the Epic Games Transitioning from Maya to Unreal for Animators course for Unreal Engine 5.4 in 2024.
Frequently Asked Questions
I've never used Unreal Engine before. Can I still join?
I already know Unreal. What new info will be covered?
How do the recordings work?
Does this class cover worldbuilding, gamedev, etc?
Are the Guest Speaker sessions recorded?
I work at a studio or a school. Are there additional training opportunities like this one?
Class Pricing
Standard Class Price
Schools / Universities / Educators
Studio Pricing / Professional Training
What Previous Attendees Have to Say
"Sir Wade's Animating in UE5 class was a thorough introduction for me to UE5. The class was packed with great information, communicated and demonstrated in a digestible way with lectures, videos, and experienced guest speakers. I highly recommend Sir Wade's class!"
- Kevin O'Hara | Feature Animation
(Former Pixar, James Baxter Animation, Sony, Dreamworks)
"I've taken a few of Sir Wade's workshops so far and each time when they've ended I've felt that I've either learned something new or been introduced to a new way of thinking that has made the animation process a little easier. Highly recommend!"
- Anonymous Student
"Sir Wade's classes are taught from an animator's perspective, so whether you're coming from Maya or Blender or another environment, it's easy to connect the dots to how things work in Unreal. Thoroughly enjoyed the class, learned a ton, met a bunch of cool animators, and was very impressed at the roster of guest speakers Sir brought together. Thanks!"
- Anthony Koithra
"I can't overstate the value of Sir Wade's technical background in animation and unique insights into optimizing your workflow... No matter your level of experience, there is always more to learn in this field and I highly recommend taking the opportunity to learn from Sir Wade."
- Luke Shaw
"Animating in Unreal Engine has been an absolute game-changer! This course is hands down the best of the BEST, offering unparalleled insights and practical skills in animation within Unreal Engine. Sir Wade's expertise and engaging teaching style make complex concepts easy to grasp, empowering students to create stunning animations with confidence. Whether you're a beginner or an experienced animator, this class will elevate your skills to new heights and inspire your creativity like never before. I wholeheartedly recommend it to anyone looking to master animation in UE5. Simply exceptional!"
- Josh Purple
"Sir Wade was super fun and inspiring. Everyday that I was in class, I felt like something new was coming. Everybody is super nice and Sir makes you feel just as important as everyone else. Definitely one of the best mentors ever! 100% recommend."
- Morgan Hanson
Looking for More Hands-On Time?
Join the Weekly Mentorship Program to meet with other artists for reviews, workflow demos, and mini class lessons on animation in Unreal, Maya, and Blender. Includes exclusive Discord access.
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