Ready to Improve Your Character Animation Skills?
Animation is full of technical challenges and hurdles that slow your progress and cause frustration.
Have you ever wondered what it looks like to problem-solve these technical difficulties, and how to avoid these time-wasting situations? This class is designed to fast-track your technical abilities and give you the tools to animate without your software holding you back.
This 2-week class will cover concepts such as animating in the graph editor, FK / IK, constraints for props, cycle cleanup, shot setup, and how to know which controls to animate with animation demos designed to show you practical workflows and techniques. These lectures will teach you not just what to do in these situations, but why these tools are important and how to utilize them.
Your journey as a professional animator continues here.
The Next Step on Your Journey
Every professional animator began where you are. Now it's your turn.
INTRODUCING...
CHARACTER ANIMATION
TECHNICAL SKILLS
- 2 Week Summer Animation Class
- All-Software Accessible (Maya or Blender Recommended)
- Affordably-Priced Animation Education
- All Lectures are Recorded for Continued Access
6 Live Class Sessions with your Instructor, Sir Wade
3 Class Sessions per Week, for 2 Weeks
Join this online animation class to participate in and ask questions during a live learning experience with:
- Course Lectures / Presentations
- Animation Workflow Demos
- Homework Exercises to Practice (Optional)
It's time to take the next step in your animation career.
COURSE SCHEDULE
A two-week class curriculum, at your own pace
18 Hours of Lecture Videos
Complete with assignments and free rig recommendations
CLASS OVERVIEW
We have a lot to cover, and 2 weeks will go by quickly!
Here's a brief overview of some of the topics we'll dive into:
- Arm Animation - FK / IK
- Constraints + Prop Interaction
- Which Rig Controls to Animate
- Cycle Cleanup + FBX Export
- Graph Editor Tools + Workflow
- Breaking Rigs on Purpose
- Locator Transformation Tricks
- Reference Retiming
- Shot Setup Techniques
Character Animation Technical Skills
is currently being made into an online course
I'M SIR WADE.
I've been teaching animation for over 5 years, and I thought it was time to put together a crash-course in character animation to help you get started!
I know there are a lot of artists around the world who haven't had the opportunity to participate in a formal animation course or school based on the price of various options such as universities, colleges, and online programs.
Many of these programs and courses are well-worth the financial investment, and this course isn't meant to be a replacement for a good animation school. But it will help you get started no matter your budget!
This course is designed to teach you essential lessons that every animator needs to learn in order to continue growing as an artist.
"The class was a crash course that didn’t overwhelm me as other crash courses have."
Gilbert Garcia
"If Maya feels like a foreign language, this is the class for you.
In animation classes, much time is often spent on the principles of animation, the technicalities of Maya being left as an afterthought. The end result is that we waste time fighting with Maya and cannot focus on what really matters - animation. I think it is best to tackle the technical aspect early on, and there is no better way to do that than take a class with Sir Wade, in a fun and convivial atmosphere."
Louis Debrat
"This class was very unique and valuable opportunity where I was able to learn techniques and information that school probably won't be able to teach me. And not only I was able to get my questions answered but also get so many pro tips, head-ups from Sir Wade is so valuable and helpful. I definitely recommend for anyone who is interested in creating their own shot, or building an animation reel using props and rigs."
Inha Kim
"This most definitely a class to consider taking, for it tackles all things technical and the things you either avoid doing or reluctantly get to. This is a class that'll give you the skills and confidence to go for it! It goes over quick and simple solutions that would have taken months for you to pick up as well as teaching you the right approach to avoid headaches down the line."
James Keo
Will classes be recorded? How long will I have access?
How many hours am I expected to work on my homework?
Can I switch between the morning / evening sessions?
Is this class for beginners or intermediate animators?
Is this class for Maya or Blender?
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